Voxel · Three.js · Procedural

五重塔庭園

春
☀ 16:54 GOLDEN HOUR — voxels · 60 fps

操作 · CONTROLS

drag
orbit the garden · shift-drag / right-drag to pan · wheel to zoom
click
petal burst + a koto note at that spot
1 – 9
fly to a landmark on the route
B
rebuild the world, voxel by voxel
T
toggle time-lapse · W calm/windy · P petals · O orbit
H
hide the interface · Esc closes this panel

Every voxel — 山、木、塔、水 — is placed by the generator at load, shaded with baked ambient occlusion and face lighting, then swayed, flowed and flickered in the vertex shader.

五重塔
庭園

Pagoda in the Blossom Garden

Twenty-six thousand hand-placed voxels of moss, tile, plank, stone, water and petal — assembled live, then left to breathe: petals drift, koi turn, lanterns flicker, and the sun goes down behind the mountain sea.

drag to look · scroll to zoom · 1–9 for landmarks